| building help?? | |
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pureevildm BFFL
Number of posts : 432 Registration date : 2007-06-28
| Subject: building help?? Sat Jun 30, 2007 3:45 am | |
| eer... im wondering... which buildings shouldnt i build??
and should i build a second cranny or is 1 enough | |
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tanjo3 Admin
Number of posts : 1429 Age : 29 Localisation : Canada Registration date : 2007-06-23
| Subject: Re: building help?? Sat Jun 30, 2007 10:09 am | |
| Once again, they wil be catorgarized in three types. Figure out which one you need. - Spoiler:
USAGES: OFFENSIVE, DEFENSIVE, OTHER Academy - Offensive Armoury - Defensive Bakery - Other (to increase wheat production) Barracks - Offensive Blacksmith - Offensive Brickyard - Other (to increase clay production) City Hall (Town Hall) - Other (increases culture points) Cranny - Defensive Earth Wall - Defensive (Teutons) Embassy - Other (to join or create an alliance) Flour Mill - Other (to increase wheat production) Granary - Other (to staore wheat) Great Barracks - Offensive Great Stable - Offensive Hero's Mansion - Offensive Iron Foundry - Other (to increase iron production) Main Building - Other (shortens build times) Marketplace (creates and distributes merchants) Palace - Other (protects capital [as long as you have less than 4 villages] & creates 3 settlers or one administrator) Palisade - Defensive (Gauls) Rally Point - Other (keeps track of troops allows accurate targeting with catapults) Residence - Other (protects capital & creates 3 settlers or one administrator) Sawmill - Other (to increase wood production) Stable - Offensive Stonemason - Defensive Tournament Square - Offensive (trains stamina of troops) Trade Office - Other (increases effectiveness of merchants) Trapper - Defensive (Gauls) Treasure Chamber - Other (acquires and stores Artifacts) Wall - Defensive (Romans) Warehouse - (stores wood, clay and iron) Workshop - Defensive
Remember: These are my opinions.
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tanjo3 Admin
Number of posts : 1429 Age : 29 Localisation : Canada Registration date : 2007-06-23
| Subject: Re: building help?? Sat Jun 30, 2007 2:07 pm | |
| And about the cranny, it depends if the buildings that you want take up all the space. If not, you should build a second cranny. For more information, check out http://travianwiki.uni.cc/. | |
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Qwitee Moderator
Number of posts : 982 Localisation : CLASSIFIED Registration date : 2007-06-24
| Subject: My advice Sat Jun 30, 2007 4:57 pm | |
| This is what i think, u should have quite a few military structures, you only need a cranny if you are attacked frequently or think you are going to be attcked. Also try putting in one of each building that increases your production up to 25% at most. I find the extended places like Great barracks, Great Stable, townhall, trade office and any others I missed are unnecessary. | |
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tanjo3 Admin
Number of posts : 1429 Age : 29 Localisation : Canada Registration date : 2007-06-23
| Subject: Re: building help?? Sat Jun 30, 2007 5:05 pm | |
| I too concur with Qwitee. I like building that increases production levels (Sawmill, Flour Mil, Bakery, Brickyard, Iron Foundry) | |
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pureevildm BFFL
Number of posts : 432 Registration date : 2007-06-28
| Subject: Re: building help?? Sun Jul 01, 2007 8:14 am | |
| ok.. good... atm i got these items - Spoiler:
City wall Cranny Main building Palace heroes mansion warehouse granary marketplace stable armoury blacksmith academy barracks rally point flourmill embassy (3 slots-for the 25% production items) (3 slots remaining)
any ideas on what i should put in the remaining 3??im thinking another cranny...but i dunno what to put for other 2 | |
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tanjo3 Admin
Number of posts : 1429 Age : 29 Localisation : Canada Registration date : 2007-06-23
| Subject: Re: building help?? Sun Jul 01, 2007 8:56 am | |
| What you have is a well balanced town. You could build the 3 other production increasers and replace your flour mill for a bakery. | |
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Qwitee Moderator
Number of posts : 982 Localisation : CLASSIFIED Registration date : 2007-06-24
| Subject: Re: building help?? Sun Jul 01, 2007 10:23 am | |
| I suggest blowing up the heroes mansion and cranny, that's what i did to mine... | |
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pureevildm BFFL
Number of posts : 432 Registration date : 2007-06-28
| Subject: Re: building help?? Mon Jul 02, 2007 1:08 am | |
| eer.... u can blow up buildings?? | |
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tanjo3 Admin
Number of posts : 1429 Age : 29 Localisation : Canada Registration date : 2007-06-23
| Subject: Re: building help?? Mon Jul 02, 2007 9:54 am | |
| You can with a Main Building Level 10. | |
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pureevildm BFFL
Number of posts : 432 Registration date : 2007-06-28
| Subject: Re: building help?? Mon Jul 02, 2007 9:25 pm | |
| ooh dammit... another 2-3 lvls to go =.= | |
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tanjo3 Admin
Number of posts : 1429 Age : 29 Localisation : Canada Registration date : 2007-06-23
| Subject: Re: building help?? Mon Jul 02, 2007 9:33 pm | |
| 1 more for me! | |
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pureevildm BFFL
Number of posts : 432 Registration date : 2007-06-28
| Subject: Re: building help?? Mon Jul 02, 2007 9:36 pm | |
| wow.. what do u upgrade o_O
cause ur like double my pop... | |
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tanjo3 Admin
Number of posts : 1429 Age : 29 Localisation : Canada Registration date : 2007-06-23
| Subject: Re: building help?? Mon Jul 02, 2007 9:41 pm | |
| Like I've said, a balanced society. | |
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pureevildm BFFL
Number of posts : 432 Registration date : 2007-06-28
| Subject: Re: building help?? Mon Jul 02, 2007 9:42 pm | |
| .... what does upgrading the armoury do.. you dont need to upgrade t for new buildnigs or anything(or do you..) | |
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tanjo3 Admin
Number of posts : 1429 Age : 29 Localisation : Canada Registration date : 2007-06-23
| Subject: Re: building help?? Tue Jul 03, 2007 9:06 am | |
| The amoury increases a troops defense by one level. | |
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pureevildm BFFL
Number of posts : 432 Registration date : 2007-06-28
| Subject: Re: building help?? Tue Jul 03, 2007 8:14 pm | |
| isnt that when u improve tge armour??
im talking about when u upgrade the armoury | |
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tanjo3 Admin
Number of posts : 1429 Age : 29 Localisation : Canada Registration date : 2007-06-23
| Subject: Re: building help?? Wed Jul 04, 2007 8:30 am | |
| Well, look at it this way. Lvl 1 Armoury = max. Lvl 1 armour Lvl 2 Armoury = max. Lvl 2 amour Do you understand now? | |
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pureevildm BFFL
Number of posts : 432 Registration date : 2007-06-28
| Subject: Re: building help?? Thu Jul 05, 2007 6:43 am | |
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tanjo3 Admin
Number of posts : 1429 Age : 29 Localisation : Canada Registration date : 2007-06-23
| Subject: Re: building help?? Thu Jul 05, 2007 7:29 am | |
| By the way, it's the same with a Blacksmith. Lvl 1 Blacksmith = max. Lvl 1 weapons Lvl 2 Blacksmith = max. Lvl 2 weapons Lvl 3 Blacksmith = max. Lvl 3 weapons Just so you know. | |
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pureevildm BFFL
Number of posts : 432 Registration date : 2007-06-28
| Subject: Re: building help?? Thu Jul 05, 2007 9:06 pm | |
| ok... so the upgrade only improves the armour/weapon of the unit by 1!?!?!? | |
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tanjo3 Admin
Number of posts : 1429 Age : 29 Localisation : Canada Registration date : 2007-06-23
| Subject: Re: building help?? Fri Jul 06, 2007 5:16 pm | |
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pureevildm BFFL
Number of posts : 432 Registration date : 2007-06-28
| Subject: Re: building help?? Sat Jul 07, 2007 9:31 pm | |
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tanjo3 Admin
Number of posts : 1429 Age : 29 Localisation : Canada Registration date : 2007-06-23
| Subject: Re: building help?? Sun Jul 08, 2007 7:18 am | |
| Hey! Defense and offense upgrades can b very useful... | |
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pureevildm BFFL
Number of posts : 432 Registration date : 2007-06-28
| Subject: Re: building help?? Sun Jul 08, 2007 9:31 pm | |
| ye, but by upgrading it by 1 each time... thats crap | |
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| building help?? | |
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